May, 2012. Graphics Laboratory
This is a cubic modeller made entirely from a mini graphics library, “Klaire” (Klaire is a “for-our-use-only” GFX library made by my brother during his Master’s in Game development, at USC). Anyway, this modeller mimics a standard 3D modelling 4 viewport workspace similar to 3ds max and other 3D modelling tools. Designed and implemented in C++, it features texture support (only a single texture at the moment, for simplicity sake) and runtime editing.